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Exploration: Helium UniverseRadon UniverseMapsUnique mapsUnlocksImpsStoryLoot
Basic Information: Trimp (species)ResourcesStructuresJobsUpgradesEquipmentSettingsCombat
Long-term Gameplay: Helium/RadonPerksHeirloomsFormationsMasteryAchievementsLiquificationFluffy/Scruffy
Gameplay Changes: PortalChallengesVoid MapsChallenge²/Challenge³Player's SpireSpire Assault
Anomalies: Broken PlanetCorruptionSpireMagmaEmpowerments of NatureObsidianMutated zones
Other Useful Info: GuidesCalculatorsChangelogMods

"Heavy use of the portal has created a chance for the Void to seep in to your world. Be alert."  -- Upon unlocking Void Maps

"A chill runs down your spine, and the bad guy quickly frosts over. A purple glow radiates from the ground in front of you, and a Void Map appears." -- Upon receiving a Void Map

Void Maps are a special map which rewards helium and Heirlooms, and start dropping after the player has used the Portal at least 1 time.

Synopsis[]

Void maps appear in a separate section in the maps selection screen interface.

When a Void map is found, a purple indicator will appear on the Maps button, and a message will appear in the log. Completing the Void map will make it disappear. The following rules apply:

  • Void maps have no level - their level is always equal to currently reached zone.
  • Void maps cannot be recycled.
  • If abandoned mid-way, all progress is lost.

You can keep multiple Void maps in a single run - they will all appear in the Void map section within the map selection screen - but like all other maps, they are lost when the portal is activated.

Reward[]

Generally, the player will be awarded twice the amount of Helium from the current zone's boss and a random Heirloom whose properties depend on the current zone. The following factors increase the amount of Helium from the Void Map:

  • Having Corrupted cells in the world zone
  • Having Healthy cells in the world zone
  • Void Specialization I and II Masteries
  • Fluffy with the Void Map stacking abilities
  • Beating the entire Void Map in Scryer formation while having Scryhard II

Additionally, if a Void map is completed when the player is in zone 40 or above, Auto Storage will be unlocked. An improvement to this feature is unlocked by completing a Void Map at zone 100 or above. By completing a Void Map at Zone 150 or above, a new setting called "Map at Zone XXX" will be unlocked. And by completing a Void Map at Zone 350 or above, a new feature called AutoEquip will be unlocked.

Notes:

  • Void maps still drop helium if they're completed below zone 21 (check helium rewards for more information)
  • All helium dropped from Void maps will count towards the Bone Trader "Buy Portal" bonus when the run is completed (assuming you break your personal best).
  • All helium dropped from Void maps will count towards Helium challenges and will be amplified by the challenge provided that they are finished within the range where helium is amplified by such challenge. For example, if on Balance, all helium from Void maps done up to zone 40 (inclusive) will be doubled once the challenge is complete.
  • The helium gain from completing Void maps is not affected by the map loot modifier. It is always the result of the formula above.
  • Below zone 60, Void maps give Blimps' helium. This means that at zone 59, Void maps will not give the zone 59's Improbability's helium, treating it as a Blimp (5x less helium)

Nullifium per Void Map[]

Below is a table showing the average Nullifium gain per single Void map within specific zone thresholds, tied to the rarity of Heirlooms found.

Zone Average Nullifium per Void Map Average with Fluffy bonus
5-40 16.5 17.5
41-59 23 24
60-79 29.5 31
80-99 36 37.5
100-124 44.5 51
125-145 58.6 72.6
146-165 76.8 115.7
166-180 112.9 151.6
181-200 145 182.5
201-229 187.5 225
230-299 237 329.5
300-399 269.5 362
400-499 397 489.5
500-599 1025 1260
600-699 1955 2190
700+ 2780 2990

For U2, the table is as follows:

Zone Average Nullifium per Void Map
1-39 64375
40-79 126250
80+ 250000

Dropping Rules[]

The earliest a Void map can spawn is zone 10 under normal circumstances without any drop chance modifiers. With the maximum possible drop rate modifiers and good luck they can drop as early as zone 2, although you won't be able to see them until you unlock maps at zone 6.

Void maps have a chance to spawn every time a world cell (not map) is beaten, but only after a certain threshold number of cells have been cleared since the last drop or the start of the portal. This is calculated in two steps.

Cell Drop Threshold[]

The first step is to determine an effective max zone (Z) the player has reached for the purposes of void map drops. In most cases this will be equal to 95% of the highest zone you have ever reached. For the nitty-gritty details, the game only ever updates this value in three situations:

  • Your current zone passes Z, in which case Z is set to your current zone.
  • You pass the zone you finished your last portal + 25, in which case Z is set to your highest zone ever. For reasons tied to a certain Mastery, your last portal zone only updates if you complete a void map, you pass zone 99, or your last portal was before zone 100.
  • Every portal, Z is multiplied by 0.95 and rounded down. This reduction cannot bring Z below your last portal zone.

If your last portal was within 24 zones of your highest zone, it uses that value in the calculation below instead of this effective max zone. If this value is less than 80 or more than 200, it is limited to be within that range.

This zone is used to determine a minimum number of cells that must be cleared before void maps will drop at all. The higher it is, the less often maps will drop in general.

cells = (1000 + 13 * (Z - 80)) * (1 - [Void map drop chance in %] / 100) * (1 - [Golden Void bonus in %] / 100)

The first factor varies between 1000 and 2560 cells, depending on Z. The second factor comes from your equipped Shield Heirloom and caps at 99%, and the last comes from Golden Void upgrades and caps at 72%. With all factors at their best values, the threshold can be as low as every 3 cells, but this is wasteful. If a shield with 99% VMDC is equipped, the threshold is 10 to 26 cells, which is so small that investing in Golden Void is not advised.

Once a Void Map drops, the player will need to clear this many world zone cells again before becoming eligible for another one.

This behavior applies independently in both universes.

Drop Rate Increases[]

Once the cell drop threshold is passed, the chance to drop a void map is increased by 1/50000 for every additional 10 cells cleared (starting from zero). For example, if the threshold is 1200 cells, then at the 1297th cell the player will have a 9/50000 chance of obtaining a void map from that particular cell. On average a void map will drop about 8.5 zones past the cell threshold, however it is not unreasonable for it to be as early as 3 zones past or as late as 15 past depending on your luck.

VMs

Cumulative Void Map drop chance

Helium/Radon challenges[]

Following up from the previous section, Helium/Radon from any Void map will be amplified if a Helium/Radon challenge is active and the player is within the range of zones which get increased Helium/Radon for that challenge.

Here is a table of all Helium/Radon challenges available in the game and their respective last zone Void maps have to be completed at to guarantee a Helium/Radon bonus from that challenge. The Helium bonus for completing a Void Map later only catches up at the next Helium bonus anomaly (or at zone 288 in case of Domination).

Helium/Radon challenge

Last zone (inclusive)

Balance 40
Electricity 79
Life 110
Crushed 124
Nom 145
Toxicity 165
Watch 180
Lead 180
Corrupted 190
Domination 215
Bublé (U2) 40
Melt (U2) 50
Quest (U2) 85

Note that these zones are not the golden bullet where you should always finish Void maps at. They are just indicators that this is the last zone you can finish them in to have the Void maps' earned Helium/Radon increased from finishing the corresponding Helium/Radon challenge. For example, it is recommended to complete Void Maps at zone 179 during Lead for the double Helium bonus.

Types[]

There are four types of Void maps which have an equal chance to be created. Each type will give every enemy in that Void map an ability, as per the table below.

The name prefix corresponds to the type of the Void map.

Prefix Buff name Effect
Deadly
Vm-void-attack
Void Attack

The bad guy attacks twice - one time before you, another time after you. It doesn't matter whether the enemy imp attacks first or not.

In the Nom challenge, even though it has no first strikers, this buff takes priority, making Deadly the only type which has enemies that effectively attack first.

Poisonous
Vm-void-gas
Void Gas
For the duration of running this map, breeding speed is lowered by 80%.
Heinous
Vm-void-strength
Void Strength

The bad guy has a 25% chance to critically strike your Trimps for 400% extra damage.

During Crushed (or daily challenges with Crits), both critical hit types roll their chance of occurrence independently of each other. If both crits happen at once, their effects are multiplied, meaning the enemy will deal 25x the original damage (5x*5x, as both crit types multiply damage by 5).

Destructive
Vm-void-bleed
Void Bleed

Each time the bad guy attacks, Trimps lose 20% of their current health.

If Trimps are blocking all of the received damage, they will be able to sustain a large amount of hits due to the fact that this ability always takes away from their current health. However, if their health reaches a number below 1, they will die.

Properties[]

Each void map type has its own properties.

If the player is currently under zone 60, Void maps are easier (200% less difficulty, 100% less loot). Being in Zone 60+, all of the current and future Void maps' properties shift to being a bit harder.

The name suffix corresponds to the map properties.

Suffix Size Difficulty Loot Difficulty (pre z60) Loot (pre z60)
Nightmare 100 400% 300% 200% 200%
Void 90 400% 250% 200% 150%
Descent 100 350% 250% 150% 150%
Pit 85 450% 200% 250% 100%

Corruption and Magma[]

When the player reaches Corruption (zone 181), all Void map enemies become stronger. This effect is amplified once the player enters Magma.

Stats Needed For Completion[]

In order to guarantee completion of a void map, your Trimps must have a combined health + block that is greater than the minimum attack power of the strongest fast enemy in the map. This is usually the Cthulimp at the end. The worst-case scenario however is actually a Voidsnimp encountered on the second-to-last cell of the map, which will always have stronger attack than the Cthulimp that follows it. The following tables show the minimum and maximum attack power of this worst-case Voidsnimp for each void map type of each level. Note: these tables do not take into account any attack increases due to your current challenge, or any masteries that would change the start of Void Corruption.

Standard notation:[]

Penultimate Cell Voidsnimp Attack Values: Zone 6 to Zone 59
Level Nightmare Void Descent Pit
Min Max Min Max Min Max Min Max
6 6.52K 9.77K 6.09K 9.13K 4.89K 7.33K 7.34K 11.0K
7 14.0K 21.0K 13.1K 19.6K 10.5K 15.8K 15.8K 23.7K
8 27.1K 40.7K 25.3K 38.0K 20.3K 30.5K 30.6K 45.8K
9 52.0K 78.0K 48.6K 72.9K 39.0K 58.5K 58.6K 87.9K
10 99.2K 149K 92.7K 139K 74.4K 112K 112K 168K
11 188K 282K 176K 264K 141K 212K 212K 318K
12 355K 533K 332K 498K 266K 400K 400K 601K
13 669K 1.00M 625K 937K 501K 752K 754K 1.13M
14 1.25M 1.88M 1.17M 1.76M 941K 1.41M 1.41M 2.12M
15 2.35M 3.52M 2.19M 3.29M 1.76M 2.64M 2.65M 3.97M
16 4.39M 6.58M 4.10M 6.15M 3.29M 4.93M 4.94M 7.42M
17 8.18M 12.3M 7.64M 11.5M 6.13M 9.20M 9.22M 13.8M
18 15.2M 22.8M 14.2M 21.3M 11.4M 17.1M 17.1M 25.7M
19 28.3M 42.4M 26.4M 39.6M 21.2M 31.8M 31.9M 47.8M
20 52.4M 78.7M 49.0M 73.5M 39.3M 59.0M 59.1M 88.7M
21 97.2M 146M 90.8M 136M 72.9M 109M 110M 164M
22 180M 270M 168M 252M 135M 202M 203M 304M
23 333M 499M 311M 466M 249M 374M 375M 562M
24 614M 921M 574M 861M 461M 691M 692M 1.04B
25 1.13B 1.70B 1.06B 1.59B 850M 1.28B 1.28B 1.92B
26 2.09B 3.14B 1.95B 2.93B 1.57B 2.35B 2.36B 3.53B
27 3.85B 5.78B 3.60B 5.40B 2.89B 4.33B 4.34B 6.51B
28 7.09B 10.6B 6.63B 9.94B 5.32B 7.98B 8.00B 12.0B
29 13.1B 19.6B 12.2B 18.3B 9.79B 14.7B 14.7B 22.1B
30 24.0B 36.0B 22.4B 33.7B 18.0B 27.0B 27.1B 40.6B
31 44.1B 66.2B 41.2B 61.9B 33.1B 49.7B 49.8B 74.6B
32 81.1B 122B 75.8B 114B 60.8B 91.2B 91.4B 137B
33 149B 223B 139B 209B 112B 168B 168B 252B
34 273B 410B 255B 383B 205B 308B 308B 462B
35 502B 752B 469B 703B 376B 564B 565B 848B
36 920B 1.38T 859B 1.29T 690B 1.03T 1.04T 1.55T
37 1.69T 2.53T 1.58T 2.36T 1.26T 1.90T 1.90T 2.85T
38 3.09T 4.64T 2.89T 4.33T 2.32T 3.48T 3.48T 5.22T
39 5.66T 8.49T 5.29T 7.93T 4.25T 6.37T 6.38T 9.57T
40 10.4T 15.6T 9.69T 14.5T 7.78T 11.7T 11.7T 17.5T
41 19.0T 28.5T 17.7T 26.6T 14.2T 21.4T 21.4T 32.1T
42 34.7T 52.1T 32.5T 48.7T 26.1T 39.1T 39.2T 58.7T
43 63.6T 95.3T 59.4T 89.1T 47.7T 71.5T 71.6T 107T
44 116T 174T 109T 163T 87.2T 131T 131T 197T
45 213T 319T 199T 298T 159T 239T 240T 359T
46 389T 583T 363T 545T 292T 437T 438T 657T
47 711T 1.07Qa 664T 996T 533T 799T 801T 1.20Qa
48 1.30Qa 1.95Qa 1.21Qa 1.82Qa 974T 1.46Qa 1.46Qa 2.20Qa
49 2.37Qa 3.56Qa 2.22Qa 3.33Qa 1.78Qa 2.67Qa 2.67Qa 4.01Qa
50 4.33Qa 6.50Qa 4.05Qa 6.07Qa 3.25Qa 4.88Qa 4.88Qa 7.33Qa
51 7.91Qa 11.9Qa 7.40Qa 11.1Qa 5.94Qa 8.90Qa 8.92Qa 13.4Qa
52 14.5Qa 21.7Qa 13.5Qa 20.3Qa 10.8Qa 16.3Qa 16.3Qa 24.4Qa
53 26.4Qa 39.6Qa 24.7Qa 37.0Qa 19.8Qa 29.7Qa 29.7Qa 44.6Qa
54 48.2Qa 72.2Qa 45.0Qa 67.5Qa 36.1Qa 54.2Qa 54.3Qa 81.4Qa
55 87.9Qa 132Qa 82.1Qa 123Qa 65.9Qa 98.9Qa 99.1Qa 149Qa
56 160Qa 241Qa 150Qa 225Qa 120Qa 180Qa 181Qa 271Qa
57 293Qa 439Qa 273Qa 410Qa 219Qa 329Qa 330Qa 495Qa
58 534Qa 800Qa 499Qa 748Qa 400Qa 600Qa 601Qa 902Qa
59 973Qa 1.46Qi 910Qa 1.36Qi 730Qa 1.09Qi 1.10Qi 1.65Qi
Penultimate Cell Voidsnimp Attack Values: Zone 60 to Zone 120
Level Nightmare Void Descent Pit
Min Max Min Max Min Max Min Max
60 8.71Qi 13.1Qi 8.10Qi 12.2Qi 7.26Qi 10.9Qi 9.10Qi 13.6Qi
61 18.3Qi 27.4Qi 17.0Qi 25.5Qi 15.2Qi 22.8Qi 19.1Qi 28.6Qi
62 38.3Qi 57.4Qi 35.6Qi 53.4Qi 31.9Qi 47.9Qi 40.0Qi 60.0Qi
63 80.2Qi 120Qi 74.7Qi 112Qi 66.9Qi 100Qi 83.8Qi 126Qi
64 168Qi 252Qi 156Qi 235Qi 140Qi 210Qi 176Qi 264Qi
65 353Qi 529Qi 328Qi 492Qi 294Qi 441Qi 368Qi 552Qi
66 739Qi 1.11Sx 687Qi 1.03Sx 616Qi 923Qi 772Qi 1.16Sx
67 1.55Sx 2.32Sx 1.44Sx 2.16Sx 1.29Sx 1.93Sx 1.62Sx 2.43Sx
68 3.24Sx 4.86Sx 3.02Sx 4.52Sx 2.70Sx 4.05Sx 3.39Sx 5.08Sx
69 6.79Sx 10.2Sx 6.32Sx 9.48Sx 5.66Sx 8.49Sx 7.10Sx 10.6Sx
70 14.2Sx 21.3Sx 13.2Sx 19.9Sx 11.9Sx 17.8Sx 14.9Sx 22.3Sx
71 29.8Sx 44.7Sx 27.7Sx 41.6Sx 24.8Sx 37.2Sx 31.1Sx 46.7Sx
72 62.4Sx 93.6Sx 58.0Sx 87.1Sx 52.0Sx 78.0Sx 65.2Sx 97.8Sx
73 131Sx 196Sx 122Sx 182Sx 109Sx 163Sx 136Sx 205Sx
74 274Sx 410Sx 254Sx 382Sx 228Sx 342Sx 286Sx 429Sx
75 573Sx 859Sx 533Sx 799Sx 477Sx 716Sx 598Sx 897Sx
76 1.20Sp 1.80Sp 1.12Sp 1.67Sp 999Sx 1.50Sp 1.25Sp 1.88Sp
77 2.51Sp 3.76Sp 2.33Sp 3.50Sp 2.09Sp 3.14Sp 2.62Sp 3.93Sp
78 5.25Sp 7.88Sp 4.89Sp 7.33Sp 4.38Sp 6.57Sp 5.49Sp 8.23Sp
79 11.0Sp 16.5Sp 10.2Sp 15.3Sp 9.16Sp 13.7Sp 11.5Sp 17.2Sp
80 23.0Sp 34.5Sp 21.4Sp 32.1Sp 19.2Sp 28.8Sp 24.0Sp 36.0Sp
81 48.1Sp 72.2Sp 44.8Sp 67.2Sp 40.1Sp 60.2Sp 50.3Sp 75.4Sp
82 101Sp 151Sp 93.7Sp 141Sp 83.9Sp 126Sp 105Sp 158Sp
83 211Sp 316Sp 196Sp 294Sp 176Sp 263Sp 220Sp 330Sp
84 441Sp 661Sp 410Sp 615Sp 367Sp 551Sp 461Sp 691Sp
85 922Sp 1.38Oc 858Sp 1.29Oc 769Sp 1.15Oc 963Sp 1.45Oc
86 1.93Oc 2.89Oc 1.79Oc 2.69Oc 1.61Oc 2.41Oc 2.02Oc 3.02Oc
87 4.04Oc 6.05Oc 3.75Oc 5.63Oc 3.36Oc 5.04Oc 4.22Oc 6.32Oc
88 8.44Oc 12.7Oc 7.85Oc 11.8Oc 7.03Oc 10.5Oc 8.82Oc 13.2Oc
89 17.6Oc 26.5Oc 16.4Oc 24.6Oc 14.7Oc 22.1Oc 18.4Oc 27.7Oc
90 36.9Oc 55.4Oc 34.3Oc 51.5Oc 30.8Oc 46.1Oc 38.6Oc 57.8Oc
91 77.2Oc 116Oc 71.8Oc 108Oc 64.3Oc 96.5Oc 80.6Oc 121Oc
92 161Oc 242Oc 150Oc 225Oc 134Oc 202Oc 169Oc 253Oc
93 337Oc 506Oc 314Oc 471Oc 281Oc 422Oc 352Oc 529Oc
94 705Oc 1.06No 656Oc 984Oc 588Oc 882Oc 737Oc 1.11No
95 1.47No 2.21No 1.37No 2.06No 1.23No 1.84No 1.54No 2.31No
96 3.08No 4.62No 2.87No 4.30No 2.57No 3.85No 3.22No 4.83No
97 6.44No 9.67No 6.00No 8.99No 5.37No 8.06No 6.73No 10.1No
98 13.5No 20.2No 12.5No 18.8No 11.2No 16.8No 14.1No 21.1No
99 28.2No 42.2No 26.2No 39.3No 23.5No 35.2No 29.4No 44.1No
100 58.8No 88.3No 54.7No 82.1No 49.0No 73.6No 61.5No 92.2No
101 123No 184No 114No 172No 102No 154No 128No 193No
102 257No 386No 239No 359No 214No 321No 268No 403No
103 537No 806No 500No 749No 448No 671No 561No 842No
104 1.12Dc 1.68Dc 1.04Dc 1.57Dc 935No 1.40Dc 1.17Dc 1.76Dc
105 2.35Dc 3.52Dc 2.18Dc 3.27Dc 1.95Dc 2.93Dc 2.45Dc 3.67Dc
106 4.90Dc 7.35Dc 4.56Dc 6.84Dc 4.08Dc 6.13Dc 5.12Dc 7.68Dc
107 10.2Dc 15.4Dc 9.52Dc 14.3Dc 8.53Dc 12.8Dc 10.7Dc 16.0Dc
108 21.4Dc 32.1Dc 19.9Dc 29.8Dc 17.8Dc 26.7Dc 22.3Dc 33.5Dc
109 44.7Dc 67.0Dc 41.6Dc 62.4Dc 37.2Dc 55.9Dc 46.7Dc 70.0Dc
110 93.4Dc 140Dc 86.8Dc 130Dc 77.8Dc 117Dc 97.5Dc 146Dc
111 195Dc 293Dc 181Dc 272Dc 163Dc 244Dc 204Dc 306Dc
112 407Dc 611Dc 379Dc 568Dc 339Dc 509Dc 426Dc 638Dc
113 851Dc 1.28Ud 792Dc 1.19Ud 709Dc 1.06Ud 889Dc 1.33Ud
114 1.78Ud 2.67Ud 1.65Ud 2.48Ud 1.48Ud 2.22Ud 1.86Ud 2.79Ud
115 3.71Ud 5.57Ud 3.45Ud 5.18Ud 3.09Ud 4.64Ud 3.88Ud 5.82Ud
116 7.75Ud 11.6Ud 7.21Ud 10.8Ud 6.46Ud 9.69Ud 8.10Ud 12.1Ud
117 16.2Ud 24.3Ud 15.1Ud 22.6Ud 13.5Ud 20.2Ud 16.9Ud 25.4Ud
118 33.8Ud 50.7Ud 31.5Ud 47.2Ud 28.2Ud 42.3Ud 35.3Ud 53.0Ud
119 70.6Ud 106Ud 65.7Ud 98.6Ud 58.9Ud 88.3Ud 73.8Ud 111Ud
120 147Ud 221Ud 137Ud 206Ud 123Ud 184Ud 154Ud 231Ud
Penultimate Cell Voidsnimp Attack Values: Zone 121 to Zone 180
Level Nightmare Void Descent Pit
Min Max Min Max Min Max Min Max
121 308Ud 462Ud 287Ud 430Ud 257Ud 385Ud 322Ud 483Ud
122 643Ud 965Ud 598Ud 897Ud 536Ud 804Ud 672Ud 1.01Dd
123 1.34Dd 2.01Dd 1.25Dd 1.87Dd 1.12Dd 1.68Dd 1.40Dd 2.10Dd
124 2.80Dd 4.21Dd 2.61Dd 3.91Dd 2.34Dd 3.50Dd 2.93Dd 4.39Dd
125 5.85Dd 8.78Dd 5.45Dd 8.17Dd 4.88Dd 7.32Dd 6.12Dd 9.17Dd
126 12.2Dd 18.3Dd 11.4Dd 17.1Dd 10.2Dd 15.3Dd 12.8Dd 19.2Dd
127 25.5Dd 38.3Dd 23.7Dd 35.6Dd 21.3Dd 31.9Dd 26.7Dd 40.0Dd
128 53.3Dd 79.9Dd 49.6Dd 74.3Dd 44.4Dd 66.6Dd 55.7Dd 83.5Dd
129 111Dd 167Dd 103Dd 155Dd 92.7Dd 139Dd 116Dd 174Dd
130 232Dd 348Dd 216Dd 324Dd 193Dd 290Dd 243Dd 364Dd
131 485Dd 727Dd 451Dd 676Dd 404Dd 606Dd 506Dd 760Dd
132 1.01Td 1.52Td 941Dd 1.41Td 843Dd 1.26Td 1.06Td 1.59Td
133 2.11Td 3.17Td 1.96Td 2.95Td 1.76Td 2.64Td 2.21Td 3.31Td
134 4.41Td 6.61Td 4.10Td 6.15Td 3.67Td 5.51Td 4.61Td 6.91Td
135 9.20Td 13.8Td 8.56Td 12.8Td 7.67Td 11.5Td 9.61Td 14.4Td
136 19.2Td 28.8Td 17.9Td 26.8Td 16.0Td 24.0Td 20.1Td 30.1Td
137 40.1Td 60.1Td 37.3Td 55.9Td 33.4Td 50.1Td 41.9Td 62.8Td
138 83.7Td 126Td 77.8Td 117Td 69.7Td 105Td 87.4Td 131Td
139 175Td 262Td 162Td 244Td 146Td 218Td 182Td 274Td
140 364Td 547Td 339Td 509Td 304Td 456Td 381Td 571Td
141 761Td 1.14Qad 708Td 1.06Qad 634Td 951Td 795Td 1.19Qad
142 1.59Qad 2.38Qad 1.48Qad 2.22Qad 1.32Qad 1.98Qad 1.66Qad 2.49Qad
143 3.31Qad 4.97Qad 3.08Qad 4.62Qad 2.76Qad 4.14Qad 3.46Qad 5.19Qad
144 6.91Qad 10.4Qad 6.43Qad 9.65Qad 5.76Qad 8.64Qad 7.22Qad 10.8Qad
145 14.4Qad 21.6Qad 13.4Qad 20.1Qad 12.0Qad 18.0Qad 15.1Qad 22.6Qad
146 30.1Qad 45.2Qad 28.0Qad 42.0Qad 25.1Qad 37.6Qad 31.4Qad 47.2Qad
147 62.8Qad 94.2Qad 58.4Qad 87.7Qad 52.3Qad 78.5Qad 65.6Qad 98.4Qad
148 131Qad 197Qad 122Qad 183Qad 109Qad 164Qad 137Qad 205Qad
149 273Qad 410Qad 254Qad 382Qad 228Qad 342Qad 286Qad 429Qad
150 571Qad 856Qad 531Qad 796Qad 476Qad 713Qad 596Qad 894Qad
151 1.19Qid 1.79Qid 1.11Qid 1.66Qid 992Qad 1.49Qid 1.24Qid 1.87Qid
152 2.48Qid 3.73Qid 2.31Qid 3.47Qid 2.07Qid 3.11Qid 2.60Qid 3.89Qid
153 5.18Qid 7.77Qid 4.82Qid 7.23Qid 4.32Qid 6.48Qid 5.41Qid 8.12Qid
154 10.8Qid 16.2Qid 10.1Qid 15.1Qid 9.01Qid 13.5Qid 11.3Qid 16.9Qid
155 22.6Qid 33.8Qid 21.0Qid 31.5Qid 18.8Qid 28.2Qid 23.6Qid 35.4Qid
156 47.1Qid 70.6Qid 43.8Qid 65.7Qid 39.2Qid 58.8Qid 49.2Qid 73.8Qid
157 98.2Qid 147Qid 91.3Qid 137Qid 81.8Qid 123Qid 103Qid 154Qid
158 205Qid 307Qid 191Qid 286Qid 171Qid 256Qid 214Qid 321Qid
159 427Qid 641Qid 398Qid 596Qid 356Qid 534Qid 446Qid 670Qid
160 891Qid 1.34Sxd 829Qid 1.24Sxd 743Qid 1.11Sxd 931Qid 1.40Sxd
161 1.86Sxd 2.79Sxd 1.73Sxd 2.59Sxd 1.55Sxd 2.32Sxd 1.94Sxd 2.91Sxd
162 3.88Sxd 5.82Sxd 3.61Sxd 5.41Sxd 3.23Sxd 4.85Sxd 4.05Sxd 6.08Sxd
163 8.09Sxd 12.1Sxd 7.53Sxd 11.3Sxd 6.74Sxd 10.1Sxd 8.45Sxd 12.7Sxd
164 16.9Sxd 25.3Sxd 15.7Sxd 23.6Sxd 14.1Sxd 21.1Sxd 17.6Sxd 26.4Sxd
165 35.2Sxd 52.8Sxd 32.8Sxd 49.1Sxd 29.3Sxd 44.0Sxd 36.8Sxd 55.2Sxd
166 73.4Sxd 110Sxd 68.3Sxd 102Sxd 61.2Sxd 91.8Sxd 76.7Sxd 115Sxd
167 153Sxd 230Sxd 142Sxd 214Sxd 128Sxd 191Sxd 160Sxd 240Sxd
168 319Sxd 479Sxd 297Sxd 446Sxd 266Sxd 399Sxd 334Sxd 501Sxd
169 666Sxd 1000Sxd 620Sxd 930Sxd 555Sxd 833Sxd 696Sxd 1.04Spd
170 1.39Spd 2.08Spd 1.29Spd 1.94Spd 1.16Spd 1.74Spd 1.45Spd 2.18Spd
171 2.90Spd 4.35Spd 2.70Spd 4.04Spd 2.42Spd 3.62Spd 3.03Spd 4.54Spd
172 6.05Spd 9.07Spd 5.62Spd 8.44Spd 5.04Spd 7.56Spd 6.32Spd 9.47Spd
173 12.6Spd 18.9Spd 11.7Spd 17.6Spd 10.5Spd 15.8Spd 13.2Spd 19.8Spd
174 26.3Spd 39.4Spd 24.5Spd 36.7Spd 21.9Spd 32.9Spd 27.5Spd 41.2Spd
175 54.8Spd 82.3Spd 51.0Spd 76.5Spd 45.7Spd 68.6Spd 57.3Spd 85.9Spd
176 114Spd 172Spd 106Spd 160Spd 95.3Spd 143Spd 119Spd 179Spd
177 239Spd 358Spd 222Spd 333Spd 199Spd 298Spd 249Spd 374Spd
178 497Spd 746Spd 463Spd 694Spd 415Spd 622Spd 520Spd 779Spd
179 1.04Od 1.56Od 965Spd 1.45Od 864Spd 1.30Od 1.08Od 1.63Od
180 2.16Od 3.24Od 2.01Od 3.02Od 1.80Od 2.70Od 2.26Od 3.39Od

Scientific Notation[]

Penultimate Cell Voidsnimp Attack Values: Zone 6 to Zone 59
Level Nightmare Void Descent Pit
Min Max Min Max Min Max Min Max
6 6.52e03 9.77e03 6.09e03 9.13e03 4.89e03 7.33e03 7.34e03 1.10e04
7 1.40e04 2.10e04 1.31e04 1.96e04 1.05e04 1.58e04 1.58e04 2.37e04
8 2.71e04 4.07e04 2.53e04 3.80e04 2.03e04 3.05e04 3.06e04 4.58e04
9 5.20e04 7.80e04 4.86e04 7.29e04 3.90e04 5.85e04 5.86e04 8.79e04
10 9.92e04 1.49e05 9.27e04 1.39e05 7.44e04 1.12e05 1.12e05 1.68e05
11 1.88e05 2.82e05 1.76e05 2.64e05 1.41e05 2.12e05 2.12e05 3.18e05
12 3.55e05 5.33e05 3.32e05 4.98e05 2.66e05 4.00e05 4.00e05 6.01e05
13 6.69e05 1.00e06 6.25e05 9.37e05 5.01e05 7.52e05 7.54e05 1.13e06
14 1.25e06 1.88e06 1.17e06 1.76e06 9.41e05 1.41e06 1.41e06 2.12e06
15 2.35e06 3.52e06 2.19e06 3.29e06 1.76e06 2.64e06 2.65e06 3.97e06
16 4.39e06 6.58e06 4.10e06 6.15e06 3.29e06 4.93e06 4.94e06 7.42e06
17 8.18e06 1.23e07 7.64e06 1.15e07 6.13e06 9.20e06 9.22e06 1.38e07
18 1.52e07 2.28e07 1.42e07 2.13e07 1.14e07 1.71e07 1.71e07 2.57e07
19 2.83e07 4.24e07 2.64e07 3.96e07 2.12e07 3.18e07 3.19e07 4.78e07
20 5.24e07 7.87e07 4.90e07 7.35e07 3.93e07 5.90e07 5.91e07 8.87e07
21 9.72e07 1.46e08 9.08e07 1.36e08 7.29e07 1.09e08 1.10e08 1.64e08
22 1.80e08 2.70e08 1.68e08 2.52e08 1.35e08 2.02e08 2.03e08 3.04e08
23 3.33e08 4.99e08 3.11e08 4.66e08 2.49e08 3.74e08 3.75e08 5.62e08
24 6.14e08 9.21e08 5.74e08 8.61e08 4.61e08 6.91e08 6.92e08 1.04e09
25 1.13e09 1.70e09 1.06e09 1.59e09 8.50e08 1.28e09 1.28e09 1.92e09
26 2.09e09 3.14e09 1.95e09 2.93e09 1.57e09 2.35e09 2.36e09 3.53e09
27 3.85e09 5.78e09 3.60e09 5.40e09 2.89e09 4.33e09 4.34e09 6.51e09
28 7.09e09 1.06e10 6.63e09 9.94e09 5.32e09 7.98e09 8.00e09 1.20e10
29 1.31e10 1.96e10 1.22e10 1.83e10 9.79e09 1.47e10 1.47e10 2.21e10
30 2.40e10 3.60e10 2.24e10 3.37e10 1.80e10 2.70e10 2.71e10 4.06e10
31 4.41e10 6.62e10 4.12e10 6.19e10 3.31e10 4.97e10 4.98e10 7.46e10
32 8.11e10 1.22e11 7.58e10 1.14e11 6.08e10 9.12e10 9.14e10 1.37e11
33 1.49e11 2.23e11 1.39e11 2.09e11 1.12e11 1.68e11 1.68e11 2.52e11
34 2.73e11 4.10e11 2.55e11 3.83e11 2.05e11 3.08e11 3.08e11 4.62e11
35 5.02e11 7.52e11 4.69e11 7.03e11 3.76e11 5.64e11 5.65e11 8.48e11
36 9.20e11 1.38e12 8.59e11 1.29e12 6.90e11 1.03e12 1.04e12 1.55e12
37 1.69e12 2.53e12 1.58e12 2.36e12 1.26e12 1.90e12 1.90e12 2.85e12
38 3.09e12 4.64e12 2.89e12 4.33e12 2.32e12 3.48e12 3.48e12 5.22e12
39 5.66e12 8.49e12 5.29e12 7.93e12 4.25e12 6.37e12 6.38e12 9.57e12
40 1.04e13 1.56e13 9.69e12 1.45e13 7.78e12 1.17e13 1.17e13 1.75e13
41 1.90e13 2.85e13 1.77e13 2.66e13 1.42e13 2.14e13 2.14e13 3.21e13
42 3.47e13 5.21e13 3.25e13 4.87e13 2.61e13 3.91e13 3.92e13 5.87e13
43 6.36e13 9.53e13 5.94e13 8.91e13 4.77e13 7.15e13 7.16e13 1.07e14
44 1.16e14 1.74e14 1.09e14 1.63e14 8.72e13 1.31e14 1.31e14 1.97e14
45 2.13e14 3.19e14 1.99e14 2.98e14 1.59e14 2.39e14 2.40e14 3.59e14
46 3.89e14 5.83e14 3.63e14 5.45e14 2.92e14 4.37e14 4.38e14 6.57e14
47 7.11e14 1.07e15 6.64e14 9.96e14 5.33e14 7.99e14 8.01e14 1.20e15
48 1.30e15 1.95e15 1.21e15 1.82e15 9.74e14 1.46e15 1.46e15 2.20e15
49 2.37e15 3.56e15 2.22e15 3.33e15 1.78e15 2.67e15 2.67e15 4.01e15
50 4.33e15 6.50e15 4.05e15 6.07e15 3.25e15 4.88e15 4.88e15 7.33e15
51 7.91e15 1.19e16 7.40e15 1.11e16 5.94e15 8.90e15 8.92e15 1.34e16
52 1.45e16 2.17e16 1.35e16 2.03e16 1.08e16 1.63e16 1.63e16 2.44e16
53 2.64e16 3.96e16 2.47e16 3.70e16 1.98e16 2.97e16 2.97e16 4.46e16
54 4.82e16 7.22e16 4.50e16 6.75e16 3.61e16 5.42e16 5.43e16 8.14e16
55 8.79e16 1.32e17 8.21e16 1.23e17 6.59e16 9.89e16 9.91e16 1.49e17
56 1.60e17 2.41e17 1.50e17 2.25e17 1.20e17 1.80e17 1.81e17 2.71e17
57 2.93e17 4.39e17 2.73e17 4.10e17 2.19e17 3.29e17 3.30e17 4.95e17
58 5.34e17 8.00e17 4.99e17 7.48e17 4.00e17 6.00e17 6.01e17 9.02e17
59 9.73e17 1.46e18 9.10e17 1.36e18 7.30e17 1.09e18 1.10e18 1.65e18
Penultimate Cell Voidsnimp Attack Values: Zone 60 to Zone 120
Level Nightmare Void Descent Pit
Min Max Min Max Min Max Min Max
60 8.71e18 1.31e19 8.10e18 1.22e19 7.26e18 1.09e19 9.10e18 1.36e19
61 1.83e19 2.74e19 1.70e19 2.55e19 1.52e19 2.28e19 1.91e19 2.86e19
62 3.83e19 5.74e19 3.56e19 5.34e19 3.19e19 4.79e19 4.00e19 6.00e19
63 8.02e19 1.20e20 7.47e19 1.12e20 6.69e19 1.00e20 8.38e19 1.26e20
64 1.68e20 2.52e20 1.56e20 2.35e20 1.40e20 2.10e20 1.76e20 2.64e20
65 3.53e20 5.29e20 3.28e20 4.92e20 2.94e20 4.41e20 3.68e20 5.52e20
66 7.39e20 1.11e21 6.87e20 1.03e21 6.16e20 9.23e20 7.72e20 1.16e21
67 1.55e21 2.32e21 1.44e21 2.16e21 1.29e21 1.93e21 1.62e21 2.43e21
68 3.24e21 4.86e21 3.02e21 4.52e21 2.70e21 4.05e21 3.39e21 5.08e21
69 6.79e21 1.02e22 6.32e21 9.48e21 5.66e21 8.49e21 7.10e21 1.06e22
70 1.42e22 2.13e22 1.32e22 1.99e22 1.19e22 1.78e22 1.49e22 2.23e22
71 2.98e22 4.47e22 2.77e22 4.16e22 2.48e22 3.72e22 3.11e22 4.67e22
72 6.24e22 9.36e22 5.80e22 8.71e22 5.20e22 7.80e22 6.52e22 9.78e22
73 1.31e23 1.96e23 1.22e23 1.82e23 1.09e23 1.63e23 1.36e23 2.05e23
74 2.74e23 4.10e23 2.54e23 3.82e23 2.28e23 3.42e23 2.86e23 4.29e23
75 5.73e23 8.59e23 5.33e23 7.99e23 4.77e23 7.16e23 5.98e23 8.97e23
76 1.20e24 1.80e24 1.12e24 1.67e24 9.99e23 1.50e24 1.25e24 1.88e24
77 2.51e24 3.76e24 2.33e24 3.50e24 2.09e24 3.14e24 2.62e24 3.93e24
78 5.25e24 7.88e24 4.89e24 7.33e24 4.38e24 6.57e24 5.49e24 8.23e24
79 1.10e25 1.65e25 1.02e25 1.53e25 9.16e24 1.37e25 1.15e25 1.72e25
80 2.30e25 3.45e25 2.14e25 3.21e25 1.92e25 2.88e25 2.40e25 3.60e25
81 4.81e25 7.22e25 4.48e25 6.72e25 4.01e25 6.02e25 5.03e25 7.54e25
82 1.01e26 1.51e26 9.37e25 1.41e26 8.39e25 1.26e26 1.05e26 1.58e26
83 2.11e26 3.16e26 1.96e26 2.94e26 1.76e26 2.63e26 2.20e26 3.30e26
84 4.41e26 6.61e26 4.10e26 6.15e26 3.67e26 5.51e26 4.61e26 6.91e26
85 9.22e26 1.38e27 8.58e26 1.29e27 7.69e26 1.15e27 9.63e26 1.45e27
86 1.93e27 2.89e27 1.79e27 2.69e27 1.61e27 2.41e27 2.02e27 3.02e27
87 4.04e27 6.05e27 3.75e27 5.63e27 3.36e27 5.04e27 4.22e27 6.32e27
88 8.44e27 1.27e28 7.85e27 1.18e28 7.03e27 1.05e28 8.82e27 1.32e28
89 1.76e28 2.65e28 1.64e28 2.46e28 1.47e28 2.21e28 1.84e28 2.77e28
90 3.69e28 5.54e28 3.43e28 5.15e28 3.08e28 4.61e28 3.86e28 5.78e28
91 7.72e28 1.16e29 7.18e28 1.08e29 6.43e28 9.65e28 8.06e28 1.21e29
92 1.61e29 2.42e29 1.50e29 2.25e29 1.34e29 2.02e29 1.69e29 2.53e29
93 3.37e29 5.06e29 3.14e29 4.71e29 2.81e29 4.22e29 3.52e29 5.29e29
94 7.05e29 1.06e30 6.56e29 9.84e29 5.88e29 8.82e29 7.37e29 1.11e30
95 1.47e30 2.21e30 1.37e30 2.06e30 1.23e30 1.84e30 1.54e30 2.31e30
96 3.08e30 4.62e30 2.87e30 4.30e30 2.57e30 3.85e30 3.22e30 4.83e30
97 6.44e30 9.67e30 6.00e30 8.99e30 5.37e30 8.06e30 6.73e30 1.01e31
98 1.35e31 2.02e31 1.25e31 1.88e31 1.12e31 1.68e31 1.41e31 2.11e31
99 2.82e31 4.22e31 2.62e31 3.93e31 2.35e31 3.52e31 2.94e31 4.41e31
100 5.88e31 8.83e31 5.47e31 8.21e31 4.90e31 7.36e31 6.15e31 9.22e31
101 1.23e32 1.84e32 1.14e32 1.72e32 1.02e32 1.54e32 1.28e32 1.93e32
102 2.57e32 3.86e32 2.39e32 3.59e32 2.14e32 3.21e32 2.68e32 4.03e32
103 5.37e32 8.06e32 5.00e32 7.49e32 4.48e32 6.71e32 5.61e32 8.42e32
104 1.12e33 1.68e33 1.04e33 1.57e33 9.35e32 1.40e33 1.17e33 1.76e33
105 2.35e33 3.52e33 2.18e33 3.27e33 1.95e33 2.93e33 2.45e33 3.67e33
106 4.90e33 7.35e33 4.56e33 6.84e33 4.08e33 6.13e33 5.12e33 7.68e33
107 1.02e34 1.54e34 9.52e33 1.43e34 8.53e33 1.28e34 1.07e34 1.60e34
108 2.14e34 3.21e34 1.99e34 2.98e34 1.78e34 2.67e34 2.23e34 3.35e34
109 4.47e34 6.70e34 4.16e34 6.24e34 3.72e34 5.59e34 4.67e34 7.00e34
110 9.34e34 1.40e35 8.68e34 1.30e35 7.78e34 1.17e35 9.75e34 1.46e35
111 1.95e35 2.93e35 1.81e35 2.72e35 1.63e35 2.44e35 2.04e35 3.06e35
112 4.07e35 6.11e35 3.79e35 5.68e35 3.39e35 5.09e35 4.26e35 6.38e35
113 8.51e35 1.28e36 7.92e35 1.19e36 7.09e35 1.06e36 8.89e35 1.33e36
114 1.78e36 2.67e36 1.65e36 2.48e36 1.48e36 2.22e36 1.86e36 2.79e36
115 3.71e36 5.57e36 3.45e36 5.18e36 3.09e36 4.64e36 3.88e36 5.82e36
116 7.75e36 1.16e37 7.21e36 1.08e37 6.46e36 9.69e36 8.10e36 1.21e37
117 1.62e37 2.43e37 1.51e37 2.26e37 1.35e37 2.02e37 1.69e37 2.54e37
118 3.38e37 5.07e37 3.15e37 4.72e37 2.82e37 4.23e37 3.53e37 5.30e37
119 7.06e37 1.06e38 6.57e37 9.86e37 5.89e37 8.83e37 7.38e37 1.11e38
120 1.47e38 2.21e38 1.37e38 2.06e38 1.23e38 1.84e38 1.54e38 2.31e38
Penultimate Cell Voidsnimp Attack Values: Zone 121 to Zone 180
Level Nightmare Void Descent Pit
Min Max Min Max Min Max Min Max
121 3.08e38 4.62e38 2.87e38 4.30e38 2.57e38 3.85e38 3.22e38 4.83e38
122 6.43e38 9.65e38 5.98e38 8.97e38 5.36e38 8.04e38 6.72e38 1.01e39
123 1.34e39 2.01e39 1.25e39 1.87e39 1.12e39 1.68e39 1.40e39 2.10e39
124 2.80e39 4.21e39 2.61e39 3.91e39 2.34e39 3.50e39 2.93e39 4.39e39
125 5.85e39 8.78e39 5.45e39 8.17e39 4.88e39 7.32e39 6.12e39 9.17e39
126 1.22e40 1.83e40 1.14e40 1.71e40 1.02e40 1.53e40 1.28e40 1.92e40
127 2.55e40 3.83e40 2.37e40 3.56e40 2.13e40 3.19e40 2.67e40 4.00e40
128 5.33e40 7.99e40 4.96e40 7.43e40 4.44e40 6.66e40 5.57e40 8.35e40
129 1.11e41 1.67e41 1.03e41 1.55e41 9.27e40 1.39e41 1.16e41 1.74e41
130 2.32e41 3.48e41 2.16e41 3.24e41 1.93e41 2.90e41 2.43e41 3.64e41
131 4.85e41 7.27e41 4.51e41 6.76e41 4.04e41 6.06e41 5.06e41 7.60e41
132 1.01e42 1.52e42 9.41e41 1.41e42 8.43e41 1.26e42 1.06e42 1.59e42
133 2.11e42 3.17e42 1.96e42 2.95e42 1.76e42 2.64e42 2.21e42 3.31e42
134 4.41e42 6.61e42 4.10e42 6.15e42 3.67e42 5.51e42 4.61e42 6.91e42
135 9.20e42 1.38e43 8.56e42 1.28e43 7.67e42 1.15e43 9.61e42 1.44e43
136 1.92e43 2.88e43 1.79e43 2.68e43 1.60e43 2.40e43 2.01e43 3.01e43
137 4.01e43 6.01e43 3.73e43 5.59e43 3.34e43 5.01e43 4.19e43 6.28e43
138 8.37e43 1.26e44 7.78e43 1.17e44 6.97e43 1.05e44 8.74e43 1.31e44
139 1.75e44 2.62e44 1.62e44 2.44e44 1.46e44 2.18e44 1.82e44 2.74e44
140 3.64e44 5.47e44 3.39e44 5.09e44 3.04e44 4.56e44 3.81e44 5.71e44
141 7.61e44 1.14e45 7.08e44 1.06e45 6.34e44 9.51e44 7.95e44 1.19e45
142 1.59e45 2.38e45 1.48e45 2.22e45 1.32e45 1.98e45 1.66e45 2.49e45
143 3.31e45 4.97e45 3.08e45 4.62e45 2.76e45 4.14e45 3.46e45 5.19e45
144 6.91e45 1.04e46 6.43e45 9.65e45 5.76e45 8.64e45 7.22e45 1.08e46
145 1.44e46 2.16e46 1.34e46 2.01e46 1.20e46 1.80e46 1.51e46 2.26e46
146 3.01e46 4.52e46 2.80e46 4.20e46 2.51e46 3.76e46 3.14e46 4.72e46
147 6.28e46 9.42e46 5.84e46 8.77e46 5.23e46 7.85e46 6.56e46 9.84e46
148 1.31e47 1.97e47 1.22e47 1.83e47 1.09e47 1.64e47 1.37e47 2.05e47
149 2.73e47 4.10e47 2.54e47 3.82e47 2.28e47 3.42e47 2.86e47 4.29e47
150 5.71e47 8.56e47 5.31e47 7.96e47 4.76e47 7.13e47 5.96e47 8.94e47
151 1.19e48 1.79e48 1.11e48 1.66e48 9.92e47 1.49e48 1.24e48 1.87e48
152 2.48e48 3.73e48 2.31e48 3.47e48 2.07e48 3.11e48 2.60e48 3.89e48
153 5.18e48 7.77e48 4.82e48 7.23e48 4.32e48 6.48e48 5.41e48 8.12e48
154 1.08e49 1.62e49 1.01e49 1.51e49 9.01e48 1.35e49 1.13e49 1.69e49
155 2.26e49 3.38e49 2.10e49 3.15e49 1.88e49 2.82e49 2.36e49 3.54e49
156 4.71e49 7.06e49 4.38e49 6.57e49 3.92e49 5.88e49 4.92e49 7.38e49
157 9.82e49 1.47e50 9.13e49 1.37e50 8.18e49 1.23e50 1.03e50 1.54e50
158 2.05e50 3.07e50 1.91e50 2.86e50 1.71e50 2.56e50 2.14e50 3.21e50
159 4.27e50 6.41e50 3.98e50 5.96e50 3.56e50 5.34e50 4.46e50 6.70e50
160 8.91e50 1.34e51 8.29e50 1.24e51 7.43e50 1.11e51 9.31e50 1.40e51
161 1.86e51 2.79e51 1.73e51 2.59e51 1.55e51 2.32e51 1.94e51 2.91e51
162 3.88e51 5.82e51 3.61e51 5.41e51 3.23e51 4.85e51 4.05e51 6.08e51
163 8.09e51 1.21e52 7.53e51 1.13e52 6.74e51 1.01e52 8.45e51 1.27e52
164 1.69e52 2.53e52 1.57e52 2.36e52 1.41e52 2.11e52 1.76e52 2.64e52
165 3.52e52 5.28e52 3.28e52 4.91e52 2.93e52 4.40e52 3.68e52 5.52e52
166 7.34e52 1.10e53 6.83e52 1.02e53 6.12e52 9.18e52 7.67e52 1.15e53
167 1.53e53 2.30e53 1.42e53 2.14e53 1.28e53 1.91e53 1.60e53 2.40e53
168 3.19e53 4.79e53 2.97e53 4.46e53 2.66e53 3.99e53 3.34e53 5.01e53
169 6.66e53 10.00e53 6.20e53 9.30e53 5.55e53 8.33e53 6.96e53 1.04e54
170 1.39e54 2.08e54 1.29e54 1.94e54 1.16e54 1.74e54 1.45e54 2.18e54
171 2.90e54 4.35e54 2.70e54 4.04e54 2.42e54 3.62e54 3.03e54 4.54e54
172 6.05e54 9.07e54 5.62e54 8.44e54 5.04e54 7.56e54 6.32e54 9.47e54
173 1.26e55 1.89e55 1.17e55 1.76e55 1.05e55 1.58e55 1.32e55 1.98e55
174 2.63e55 3.94e55 2.45e55 3.67e55 2.19e55 3.29e55 2.75e55 4.12e55
175 5.48e55 8.23e55 5.10e55 7.65e55 4.57e55 6.86e55 5.73e55 8.59e55
176 1.14e56 1.72e56 1.06e56 1.60e56 9.53e55 1.43e56 1.19e56 1.79e56
177 2.39e56 3.58e56 2.22e56 3.33e56 1.99e56 2.98e56 2.49e56 3.74e56
178 4.97e56 7.46e56 4.63e56 6.94e56 4.15e56 6.22e56 5.20e56 7.79e56
179 1.04e57 1.56e57 9.65e56 1.45e57 8.64e56 1.30e57 1.08e57 1.63e57
180 2.16e57 3.24e57 2.01e57 3.02e57 1.80e57 2.70e57 2.26e57 3.39e57

Strategy[]

There is no penalty to saving Void maps for later use. As such, it is advised to finish them late enough in the run where the helium reward actually matters, but be careful - if you progress too far, they might become too difficult to ever finish, as their level is always equal to your current zone number.

Void maps have 400% difficulty on average. However, some imps in Void maps strike first, and the fiercest imp - the Voidsnimp has a 2.1 attack multiplier, meaning that the effective difficulty is actually 840%.

The rule of the Nom challenge, where enemy imps never attack first, also comes in effect on Void map imps, making three out of four of the Void map types have non-fast imps (Deadly Nightmare still has imps attacking before you, regardless of whether they're fast or not). However, as enemies in Nom heal, it is still fairly hard to beat, as the end boss - Cthulimp - has a 5x health multiplier (similarly to Improbabilities).

After encountering Nature, the player should aim to complete void maps in Poison zones.

Trivia[]

  • In patch 5.8, Void Maps became obtainable after your first Portal instead of your fifth. Void Maps below zone 200 were reduced in difficulty, and below zone 60, reduced even further.
  • Also in patch 5.8, the first permanent upgrade was moved from zone 50 to zone 40.
  • In patch 5.3, the first three permanent upgrades obtained from void maps were moved to zones 50, 100, and 150; down from 75, 150, and 225 respectively.
  • In patch 4.0, Void maps also included the reward of all Corrupted cells that appeared in the zone. This is a boost to all Void maps done after the start of Corruption.
  • In patch 3.4, the number A above now caps at 200, which means that using the Portal anywhere at or after zone 200 will result in the same Void Map drop frequency next run. Essentially, the player is no longer penalized with lower Void Map drop rate for progressing past 200.
  • In patch 3.23, the dropping rate of Void maps was once again made more forgiving by making the max zone reached stat used for Void maps (not the actual max zone reached) lower by 5% every time the player uses the Portal lower than 25 zones under max zone reached, to ensure it eventually lowers to a reasonable number. This mechanic seems to have been removed though.
  • In patch 3.0, Void maps got easier before zone 60. They also stopped using maximum zone reached under every circumstance (now uses previous run's max zone if it is more than [max zone reached - 25]). Zone 59 Void maps also stopped giving 5x helium from the Improbability (now 1x from Blimp)

References[]

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