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=== Dark Essence === |
=== Dark Essence === |
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− | Dark Essence is a currency used for purchasing [[Mastery|Masteries]]. It can only be obtained by using the [[Scryer]] formation on Zone 181 and above, where each beaten cell has a 3% chance to drop a fixed number of Dark Essence. [[ |
+ | Dark Essence is a currency used for purchasing [[Mastery|Masteries]]. It can only be obtained by using the [[Scryer]] formation on Zone 181 and above, where each beaten cell has a 3% chance to drop a fixed number of Dark Essence. [[Mastery#Dark Essence Loot|This table]] contains the number of Dark Essence per cell on each zone. Dark Essence persists through portals. |
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===Magmite and Fuel=== |
===Magmite and Fuel=== |
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Magmite is a currency used to upgrade the [[Dimensional Generator]], while Fuel is used to fill it up. Both are obtained by defeating [[Magma#Magma Cells|Magma Cells]]. Each Magma Cell will drop exactly 1 Magmite if the Dimensional Generator is in the "Gain Mi" mode, or at least 0.20 units of fuel in "Gain Fuel" mode. |
Magmite is a currency used to upgrade the [[Dimensional Generator]], while Fuel is used to fill it up. Both are obtained by defeating [[Magma#Magma Cells|Magma Cells]]. Each Magma Cell will drop exactly 1 Magmite if the Dimensional Generator is in the "Gain Mi" mode, or at least 0.20 units of fuel in "Gain Fuel" mode. |
Revision as of 13:59, 21 October 2018
More about Trimps: | |
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Exploration: | Helium Universe • Radon Universe • Maps • Unique maps • Unlocks • Imps • Story • Loot |
Basic Information: | Trimp (species) • Resources • Structures • Jobs • Upgrades • Equipment • Settings • Combat |
Long-term Gameplay: | Helium/Radon • Perks • Heirlooms • Formations • Mastery • Achievements • Liquification • Fluffy/Scruffy |
Gameplay Changes: | Portal • Challenges • Void Maps • Challenge²/Challenge³ • Player's Spire • Spire Assault |
Anomalies: | Broken Planet • Corruption • Spire • Magma • Empowerments of Nature • Obsidian • Mutated zones |
Other Useful Info: | Guides • Calculators • Changelog • Mods |
There are 13 resources in total in Trimps: food, wood, metal, science, fragments, gems, helium, bones, nullifium, dark essence, magmite, fuel, and tokens of nature.
They are used for various upgrades, structures and equipment. They can be gained from manual gathering by the player, assigning trimps to jobs and finding loot.
Main resources
All main resources can be gained by the main character. Note that all of them are lost by Portalling (soft reset).
Food
Used for housing structures, jobs and tributes. Gained from farmers and loot from both world zones and maps.
Wood
Used for shields, housing structures, Gyms and Nurseries. Gained from lumberjacks and loot from both world zones and maps.
Metal
Used for high-level housing structures like Resorts, Warpstations, Nurseries and most equipment. Gained from miners and loot from both world zones and maps.
Science
Used in upgrades unlocked in the world zones and equipment prestiges. Gained by scientists and the Exotic Imp-orts Jestimp and Chronoimp.
Resource | First Acquired At | Acquirement Methods | Uses |
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Food | Zone 1 |
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Wood | Zone 1 |
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Metal | Zone 1 |
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Science | Zone 1 |
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Special resources
Special resources cannot be gathered by the main character.
Fragments
Used to create new maps and Gateways. Gained by clearing certain tiles in zones, explorers, recycling maps and killing the Exotic Imp-ort Flutimp.
Gems
Used to buy high-level housing structures (Collectors, Warpstations), Nurseries, equipment prestiges and Magmamancers. Gained by tributes, killing Dragimps in the world, loot in maps and killing the Exotic Imp-orts Feyimps (world only), Goblimps, Jestimps and Chronoimps (maps only).
Helium
Used to buy Wormholes and upgrade Perks. Helium persists through portals.
Bones
Bones drop only in World Zones and are used to buy items in the Bone Trader or reset Masteries. They can be earned passively from killing Skeletimps and Megaskeletimps or purchased using Kongregate Kreds (real money). They can also be earned by clearing Spires (one-time only).
Skeletimps spawn at a very specific rate. Check here for the chance of spawning a Skeletimp at any given time. Bones persist through portals.
Nullifium
Nullifium is a currency used for upgrading Heirlooms. It is mainly obtained from recycling Heirlooms found in Void maps, or as a reward for completing certain cells in Spires.
For the average gain of Nullifium per Void map, click here. Nullifium persists through portals.
Dark Essence
Dark Essence is a currency used for purchasing Masteries. It can only be obtained by using the Scryer formation on Zone 181 and above, where each beaten cell has a 3% chance to drop a fixed number of Dark Essence. This table contains the number of Dark Essence per cell on each zone. Dark Essence persists through portals.
Magmite and Fuel
Magmite is a currency used to upgrade the Dimensional Generator, while Fuel is used to fill it up. Both are obtained by defeating Magma Cells. Each Magma Cell will drop exactly 1 Magmite if the Dimensional Generator is in the "Gain Mi" mode, or at least 0.20 units of fuel in "Gain Fuel" mode.
Additional levels of Supply are needed to get more than 0.20 fuel per cell; see the Dimensional Generator page for details.
Initially 30% of unspent Magmite will be lost through portals, but this can be decreased using the Shielding Dimensional Generator upgrade.
Tokens of Nature
Tokens are a currency used to upgrade Empowerments of Nature. They are obtained from defeating enemies from the World with special cell colors of green (Poison), light blue (Wind) or blue (Ice). Tokens persist through portals.