|More about Trimps:|
|Exploration:||World • Maps • Unique maps • Unlocks • Imps • Story • Loot|
|Basic information:||Trimp (species) • Resources • Structures • Jobs • Upgrades • Equipment • Settings • Combat|
|Long-term gameplay:||Helium • Perks • Heirlooms • Formations • Mastery • Achievements • Liquification • Fluffy|
|Gameplay changes:||Portal • Challenges • Void Maps • Challenge² • Player's Spire|
|Anomalies:||Broken Planet • Corruption • Spire • Magma • Empowerments of Nature|
|Other Useful Info:||Guides • Calculators • Changelog|
|Base Helium cost||1M|
|Cost increase||1.3x multiplicative|
|Level cap|| 30
(~8.73B Helium to max level)
Method of acquisition
|Complete the Devastation challenge|
|0.5% additive increase to the overkill damage dealt to the next imp from the overkill damage from previous imp|
When an imp is killed, (0.005 * level) of overkill damage on that imp will be applied to the next one.
If this kills the next imp, it will be immediately slain, meaning the player will progress two cells at once, meaning that it is now possible to progress faster than 500 ms per cell. Check the Combat page for more information on fight speeds.
A successful overkill makes the game beat two cells in a single frame, meaning that anything that would've normally happened (upgrade drops, loot drops) from beating both cells one after another without Overkill will have happened when the cells are beaten simultaneously.
Overkilled cells are shown in a light green color.
After Fluffy is unlocked in Spire II, and he gains enough experience, Overkill can be extended to affect more than one cell. It is likely that the same mechanic of only transferring (0.005 * level) of overkill damage from the preceding cell will apply.