|Unlock criteria||Trap a first Trimp|
|Initial cost||5 Food|
|Effect|| Base 0.5 Food gathered per second for each Farmer.
Farmer is one of the three main jobs. The cost to hire a farmer is always 5 food, which means that after a while, the cost to hire one as well as the loss by firing one becomes negligible. Farmers produce Food.
Total Food gain from Farmers is the product of the following multipliers:
|Multiplier Name||Multiplier Value|
|Number of Farmers||Amount of Trimps assigned to the job|
|Megafarmer||(1.50+0.10*(Frugal Completed))^(Books acquired)|
|Bounty||2 with Bounty Upgrade, 1 otherwise|
|Whipimp||1.003^(Number of Whipimps killed in the current run)|
|Motivation II||1+0.01*(Motivation II Level)|
|Sharing Food||2 if Player also gathering with Turkimp active, 1 otherwise|
|Staff Heirloom||1+(Staff Heirloom bonus)|
This doesn't include some Challenges that may affect your resources gain.
Note that Megafarmer, just as the other Megabooks, will give you 60% production increase instead of 50% if you have completed the Frugal challenge.