Is this wiki still alive?
What's on your mind?
TEXT
POLL
- All16 posts
- General5 posts
- Questions and Answers1 post
- News and Announcements2 posts
- General Discussion8 posts
Sort by
Card Layout
I want to play this at school so how do i put this there
Just Updated
So at the moment, when you get to a high enough zone, the numbers overflow and become infinite. We have Obsidian to slow this down, but it all happens in the end. So my solution is this: an upgrade, unlocked at the zone where the overflow happens, that turns Health, Attack, and Block into Hearts, Swords, and Shields.
The first of each is equal to 1 Health, Attack, or Block, and each one is ten times as valuable as the one before it. Damage dropping Hearts by less that 0.001 would do nothing.
Here is how it would work:
Let's say (just giving easy numbers here) that you have 250 gyms, 96 Gymystic upgrades, 100 trainers, 300% trainer bonus, and the Blockmaster upgrade. Here is how Shields would be calculated.
You have Blockmaster, so that is 0.6 shields to start out.
You have 250 gyms. Multiplying by 250 adds 2.3 shields, so your gyms before Gymystic give 2.9 shields.
96 levels in Gymystic make each Gym give a 100% block bonus. 100% block bonus equals 2 shields. With 250 gyms, this equals 500 shields. You have 503.9 shields.
You also have trainers. 300% bonus means one trainer adds 2.3 shields. From one trainer, you have 506.2 shields.
You have 100 trainers. That makes a 100% multiplier, or two shields.
You have 508.2 shields in total.
If you were using Block instead, you would have 2*10^508, much higher than the integer overflow, but since everything was done with Shields, it works.
Do the same with Attack into Swords and Health into Hearts.
Zones become infinite.
Victory.
I'm not sure where to go with this. I have a but that I keep coming across. Every time I portal now, I start with 1 Food. Even after completing all the Scientists and my max zone, I just beat zone 500 spire. That's when things started acting strangely. Below is what I see. If this is not the spot to report this, please let me know as I obviously don't know where else to go or reach any of the devs. Also as a side note, I'm unable to respec now. I can respec everything or nothing. I can't choose what and how much I want to respec.
This is the place to talk about your favorite topic, to share news, theories, ideas, and to connect with others. The content from your Forum has been converted to Discussions posts, so nothing has been lost.
To learn more about what you can do here, check out community.wikia.com/wiki/Help:Discussions
If you're an admin on this community, read more about how you can customize your Discussions and set up guidelines for contributors: community.wikia.com/wiki/Help:Admin_and_Moderator_Tools_in_Discussions
Have fun!
What would you love to have added to the game and how would it work?
my idea: builders, a trimp job. Price: 1M food, 10K wood and metal. Price increase: food*2, wood/metal*3. Each builder preduces 1 housing space per minute. However, it takes one more minute to generate a housing space each time every builder has generated one. That resets if a new builder is bought. "builders thrive on innovation."
Hello all existing and future editors!
I have just updated the front page with new guidelines that will now be enforced on future edits. Please note that not following these guidelines is not a bannable offense (unless you're straight up trolling), but I would extremely appreciate if you did follow them.
Thank you!
I want to give some idea of challenge/perks but I don'k know were I need to post it or who whisp...
Like: Slow challenge, The time is divided by 2 (you produce half you trimp battle 2 time slower ETC,)
reward: Time master (a perk who grant you 1% production per level) 1 helium start then this list
2-5-8-12 then +2/3 of the cost for every new level.
I think we should spruce up this wiki would to make it Trimp-esque, like having different elements of the game showing up (gray bg, a title that looks like a gathering box with a progress bar and "researching" or something, etc.). The theme is a bit plain and I think it would fun, is anybody down?
If your are scrounging the game coding and come across elements that are not implemented yet, GreenSatellite would prefer that it does not get posted on the wiki and I think it's best to follow that preference.
NOTE: Non-implemented things not only include commented out ( // or /* */ ) code, but code that looks like it should be working but has not actually been put into the game yet (i.e. there are certain species of imps that are 'locked' and dont show up as of the current patch (1.081)).
With the edition of so many pages and redirects and what not, along the lines of the post Muskar has made, I think it might be beneficial to make an easy-to-browse, comprehensive list of all (or at least most) pages and link it to the homepage.
I believe that the best way to do this would be to categorize pages in the coming days. For organization purposes, I think we need several main categories that most topics fit into that then can be put onto a table of contents page of sorts. We can use this thread to organize and discuss the set-up of what categories should be made and what should be put in them.
In my opinion some of those main categories should be Materials, either Conquest or Combat, Soft Reset (or some other more appropriate title), and Background Info.
Materials would include pages such as:
- Redirects for resources, Jobs, Helium, Reources
Conquest or Combat (idk which makes more sense as a title) would include pages such as:
- Zones, Monsters, Equipment, Maps, Unique Maps, Equipment cost, Blimps redirect (there is a dupe of this btw)
Ascension/Soft Reset/Something Better would include pages such as:
- Helium, Portal, Blimps redirect(maybe), Dimension of anger redirect (there is a dupe of that too),
Background Info (or something) would be a good one for things like World and Story that describe and give a base idea of the world and things in it.
Althought there are still other, semi-important pages like Structures, Unlocks, and Foremen, and I suppose they could go under the same category but I'm not sure so I'd appreciate feedback and discussion on this
It's just a line of text that goes like this:
This article is a stub. You can help the Trimps Wiki by expanding it.
Later on we may want an image for the template for looks.
Type {{Support}*} or {{Oppose}*} to vote. (Without the asterisk)
Preview:
Support |
Oppose |
I nominate myself because I have had lots of editing expirence in other wikis, expecially the PvZ wiki. I have added many pictures and is known by many of the staff, even them leaving messages on my userpage hoping for me to come back (and the PvZ wiki is one of the largest wikis on Wikia). I understand voting, and will be here to stay, when duty calls, I must come. (PvZ wiki will get me to write here too because of the notifications.)
If we want to truly grow, we'll need to grant some people burecratic permissions and get a hierarchy going.
I have gained a lucky medal on the PvZ wiki, and have done may hundreds of edits their. I shall do similar to this Wiki. Good luck to me.
Do you guys think it would be good to make a species page? It wouldnt add any gameplay aid, but i think it'd be cool to add some depth to the bigger species if we compiled all the desciptory quotes about them.
Like have a big section for Trimps with any of the in-game quotes that describe them. Then have a section for all the bosses (First Dragimp, Blimp, Megablimp, Mischimp (the The Block boss)) and have quotes that describe them as well (and maybe finally figure out what Mischimp is actually referencing...). Then just have a list of all the less important species.
Idk, but then again, it might be pointless to make a big deal out of little details, but I'd like to hear your opinions